

The price of mainstream 4GB single-level cell (SLC) NAND flash memory chips has fallen 73 percent since mid-August to $4.96 (£2.50). According to DRAMeXchange Technology, which runs an online clearinghouse for the chips, the chips hit an all-time high of $18.50 (£9.25) on August 14. The price of 4GB multi-level cell (MLC) NAND flash chips has also fallen. They are down by 75 percent down to $2.23 (£1.12) compared to its summer high of $8.85 (£4.43) per chip.
The difference between SLC and MLC is cost and life span. SLC costs about three times more than MLC but has a lifetime of 100,000 write cycles whereas MLC has a lifetime of only 10,000 write cycles.
Google Aims to Crack China With Music Push
http://chinadigitaltimes.net/2008/02/google-aims-to-crack-china-with-music-push/
Two years after Google Inc. began a big push in China, Baidu.com Inc. continues to dominate the country’s Internet search market, thanks in significant part to a controversial and legally risky offering: searches for free, unlicensed music downloads.
Now, Google is preparing a counterstrike, according to people close to the situation. The U.S. search giant is in the late planning stages of a joint venture with a Chinese online music company that would permit it to provide free — licensed — music downloads in China…
Baidu has proved a brash adversary for the much larger Google, leveraging its status as hometown champion in China to beat the U.S. Internet giant at its own game. From the start, Baidu has boasted that its knowledge of China and the Chinese language would give it a natural advantage over foreign rivals.
IBM has launched an ambitious initiative, called Project Kittyhawk, aimed at building "a global-scale shared computer capable of hosting the entire Internet as an application." Forget Thomas Watson's apocryphal remark that the world may need only five computers. Maybe it needs just one.
The Register's Ashlee Vance points to a fascinating white paper about the IBM program. The effort focuses on expanding the company's Blue Gene supercomputer to handle web-scale applications of every imaginable stripe - to create a "generic" computing platform, incorporating millions of processors, that can essentially run anything you throw at it. The authors argue that the reigning, Google-style model of web-scale computing - big clusters of cheap servers - was born of necessity, rather than choice, and has fundamental flaws:
At present, almost all of the companies operating at web-scale are using clusters of commodity computers, an approach that we postulate is akin to building a power plant from a collection of portable generators. That is, commodity computers were never designed to be efficient at scale, so while each server seems like a low-price part in isolation, the cluster in aggregate is expensive to purchase, power and cool in addition to being failure-prone. Despite the inexpensive network interface cards in commodity computers, the cost to network them does not scale linearly with the number of computers. The switching infrastructure required to support large clusters of computers is not a commodity component, and the cost of high-end switches does not scale linearly with the number of ports. Because of the power and cooling properties of commodity computers many datacenter operators must leave significant floor space unused to fit within the datacenter power budget, which then requires the significant investment of building additional datacenters.
In a comprehensive article set to be published in the IEEE spectrum this May (I’ve seen the draft), Briscoe explains that the entire Net Neutrality debate is a misunderstanding and that the lack of fundamental fairness in the TCP standards is root cause of the problem. He explains that ISPs trying to throttle P2P applications are actually masking the real problem in the TCP standards and that it’s perpetuating the illusion that everything is alright and fair. Briscoe also points out that any kind of protocol-level traffic shaping can easily be mistaken by politicians as anticompetitive behavior.
Briscoe also explains that throttling P2P applications is a poor solution on a technical level because it unnecessarily slows down P2P too much and only results in marginal improvements for other applications. A better TCP implementation would allow the unattended P2P file transfers to complete just as quickly as an unmanaged network with no throttling or performance caps yet it would allow everyone else’s interactive applications to burst whenever they like. While this might sound too good to be true, it isn’t hard to believe once you understand that the goals of P2P file transfers and the goal of interactive applications are not mutually exclusive. Once you understand Bob Briscoe’s proposal, it becomes quickly apparent that it’s a win for everyone.
Posted by: squashedArchos 5 is a locked PMP. But not anymore.
(it has wifi, big storage, touch screen, complete Linux support. $299 -ish. figure it out people...what they gonna do with it. This is not your grandfathers mp3 player)
The nation's third-largest pizza delivery chain trumpeted the $1 billion milestone Wednesday, noting that its U.S. online sales have been growing at an average clip of more than 50 percent per year. In 2001, the chain's online sales totaled $20.4 million. Last year, its online sales approached $400 million.
"It took us seven years to reach our first billion in online sales, and at our current pace and growth rate it will take us less than three years to hit our next billion," said Jim Ensign, vice president of marketing communications at Papa John's (PZZA).
More than 20% of the chain's sales come via its Web site or through text messaging.
The reason that we have vibrant startup driven innovation is because the Internet is open by nature. Anyone can participate without asking permission and anyone can compete with anyone else at every layer of the stack. This DNA of open and free competition (except for the occasional semi-monopoly) is what allows startups like Google to come in and displace incumbents. If it weren't for the Internet, I'm positive that the telcos would have determined that it was the most efficient that THEY design and operate the "online directories"...In 2006 in Japan, mobile advertising was only $330M vs Content (Ringtones, Song-tones, Games) at $2.2B and Commerce at $4.7B. (http://www.johotsusintokei.soumu.go.jp/whitepaper/eng/WP2007/2007-index.html) Although all of us are experimenting with advertising and advertising is increasing on mobile, the overwhelming percentage of money spent on mobile devices goes to paying for and the collection of payments for a small number of not so innovative products from a small number of providers.
http://www.boingboing.net/2008/05/25/why-the-mobile-inter.html#comments
oh man!
That's awesome. Now, let's see how good it does...
Balls, didn't see that it costs money.
Ah well.


The LA Times blog reports on Google’s new strategy for distributing music online in China:
The U.S. search giant launched a beta version of a Chinese music service called Music Onebox, which is available only in China at www.google.cn.
[...] The way it works: When visitors to Google’s home page search for artists or bands, they are directed to www.top100.cn, a music site, to download or stream music. The site has financial backing from basketball wonder Yao Ming. Yes, the very tall one.
Google said it would not share in the money made off of ads on the music service. Instead, the ad money would be split between www.top100.cn and the music labels and publishers.


Samsung claimed in the report that its 42nm devices were about 40 percent more cost-efficient than its 51nm technology and approximately 60 percent lower in cost than its 57nm technology.
The Samsung spokesperson was also reported as saying that, "We will transfer our chip processing technology to an even finer 39nm level in the first quarter of 2009.”
However, Gartner noted in its weekly newsletter to clients that NAND flash prices have plummeted with 8Gb and 16Gb MLC NAND devices dropping to $2 on the spot market, which are below cashcost for all manufacturers at the 4Xnm process geometry node, regardless of ‘maturity.’
It looks like you're new here. If you want to get involved, click one of these buttons!